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Interstellar engines ksp. com/watch?v=WlKgCweQpNAAll footages in this v.


Interstellar engines ksp like KSPI-E Daedalus engine and/or magnetic nozzle. Welcome to the Github repository for Kerbal Space Program (KSP) Interstellar Extended (KSPIE). There are also some gravity assist situations you can't make using a 16 minute burn. So this mod comes with a lot of engines, but i cant seem to get any of them to work. Nothing too spec From my own experience, I know that Interstellar Extended can be quite complicated to figure out, so I made this post to minimise the fuss. All sorts of engines. From a certain point of view, it turns KSP into the not yet released KSP2 in the spirit of the Atomic Rocket online magazine, popular among astronomers and astrophysicists, and allows you to create advanced spacecraft using 21st century Nukes are great interstellar engines but less-so as landing/ascent engines*. P. (edit: fixed link) The Beardy Penguin did an interstellar colonization playthrough with MKS and KSP Interstellar Extended. 6 for KSP 1. 1M Downloads | Mods A Fresh Start - KSP Interstellar Extended Tutorial [Episode 1] Tutorial [T] Archived post. For some reason, it completely prevents any engine on the vessel from being thottled Footage from: Kerbal Space Program 2: Episode 5 - Interstellar Travelhttps://youtu. For me, the use of real physics in most areas, with simple exceptions for good reasons like the 1/10-size 10× dense Kerbin, lets me remember the rules of the game easily enough for it to be fun. FFT should is best suited for high speed interplanetary travel and it should be considered low-grade interstellar propulsion. Pros: low fuel consumption, moderate(?) speed. By FreeThinker January 19, 2017 in KSP1 Mods plutonium fuel was never intended as the main fuel for the Candle engine which is based on the Traveling Wave Reactor design which is supposed to breed its own fuel and only use plutonium as a flame that would For mods, KSP Interstellar has a wicked powerful thermal turbojet that I would always recommend - especially when backed by an antimatter reactor. One of the best examples of such a feature The stock ion engine is completely broken for me. Liquid Hydrogen Engines. KSP Interstellar Extended is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ ( Wikipedia) resources to expand the reach of Kerbal civilization. What ever you pick depends on what the end goal is. 5 | Download: 8. Some things to watch out are the wavelength you are using (must be the same for transmitting and receiving dish), that use the giant panels KSPIE offers and make sure to put them outwords, how i usually make my vehicles is i build them i. Do y’all know of any decent interstellar travel mods for KSP1 that would be perfect to be used with add on planet packs? There's far future technologies (no warp drive, just very efficient nuclear fusion/antimatter engines). 25 ATTILA in vacuum, with 68MW of power (typical for an upgraded KIWI fission reactor): For comparison, here is a plasma engine with the same power input: - KSP Interstellar Extended - OPT Spaceplane Continued and OPT Legacy * GU adds its standalone own parts (engines, tanks, commdishes, You have Beefy thrusters actually intended for interstellar travel. We As you can see in the title, lots of engines do not seem to be working when I turn them on. Hey, that's the mod I've been using for my planes, although so far all I've made plane-wise with it I really wanted to play around with the kind of stuff we see in the KSP 2 trailer (fusion engines and the like) so I decided to download KSP Interstellar Extended. 4 for Kerbal Space Program 1. 2 launches, one with the fuel and one with the resources, you can use Hey folks, Darth Alpha here my first of hopefully many KSP-IE tutorials! Most information about Interstellar Extended is woefully out of date, so I intend t Interstellar Extended adds a large number of electric engines and changes the way that the stock ones work so that it is consistent and balanced (somewhat). Fixed issue of exploding tanks during first 20 seconds after using engines Version 3. Available via CKAN 561 parts from KSP Interstellar Extended. KSP Interstellar Extended aims to continue in providing a realistic road to the stars. b) install a pre-cooler. 875, 2. The reactors are really confusing and fiddly, and the aesthetics of the parts (both quality and style) varies wildly. com/watch?v=WlKgCweQpNAAll footages in this v In general, interstellar engines are high ISP, low thrust. X] Interstellar Technologies. Burn retrograde at the star, a maneuver node could help. But the Nerv is also very heavy, expensive, and has relatively weak thrust for its size, which is offset by the fact it only takes liquid fuel. Latest Version 3. SpaceSoarer - quad-mode (Reverse Jet, Forward Jet, Rocket and Interstellar) - engine intended for Interstellar Extended adds a large number of electric engines and changes the way that the stock ones work so that it is consistent and balanced (somewhat). interstellar; propulsion; mod; addon; interstellar-extended; By AtomicKepler March 31, 2021 in KSP1 Mod Releases. New comments cannot be posted and votes cannot be cast. Nothing too spec More Info About Interstellar Travel, From A KSP Loading Article, Reads: "With their next-gen tech, colonies, and resource gathering, Kerbals will reach new levels of exploration: interstellar travel. I've recently been playing around with the Interstellar mod, and I've been trying to understand exactly how thermal rockets work. 4] Last Updated August 18, 2024 This part pack is designed to provide some new nuclear thermal rockets for your spaceship-building pleasure. The easiest way to install Interstellar is by using the Comprehensive Kerbal Welcome to the Github repository for Kerbal Space Program (KSP) Interstellar Extended (KSPIE). In stock KSP nuclear engines use a standard fuel/oxidizer mix because it's easier; if there was a separate fuel used then there would either need to be a separate Plasma engines either use this or regular electricity, I can't remember, but with plasma engines, the more power, the more thrust. Converts Near Future reactors and engines into using SimpleNuclear mechanics. Link to 1. 5. Instead of generating thrust directly from [thermal power]], it is possible to use [electricity to power plasma propulsion systems. After a fair bit of work and contributions from many community members, and after a lengthy alpha KSP Interstellar Extended aims to continue in providing a realistic road to the stars. The fusion pellets are created from liquid deuterium and liquid helium 3. 5 Modular Rocket Systems KSP 1. I believe the KSP Interstellar mod nerfs the stock Ion engine. Diatomic either far future technologies or ksp interstellar extended. Then you can make another Hi guys. You'll probably be fine when you're doing missions iwthin the original Kerbol system, but I found that when you travel interstellar distances the game really starts to chug as you get further and Introduction. 6. login. R. I have some trouble with interstellar mod here and the engines actually. It is modeled after the real-world theoretical Nuclear thermal rocket (NTR), which uses a fission reactor to heat its propellant and force it out of the rocket nozzle to generate thrust (as opposed to a normal rocket, which ignites the propellant and uses the energy released by the The most popular engine is the Nerv engine (nuclear) because of its incredible 800 ISP (for comparison, the Terrier and Poodle engines, other popular vacuum engines, are only 345 and 350 respectively). "Interstellar" is a very heavy mod, I would say the heaviest and most realistic of all the mods that have ever existed in KSP. You have Beefy thrusters actually intended for interstellar travel. There's Ksp Interstellar Expanded A 22th century Colonization mission to Proxima Centauri b. In the KSP @FreeThinker's Interstellar Extended mod, there is a number of very cool futuristic parts, and sometimes it can get quite hard to find out how to best use those parts. Thermal power is especially useful for thermal engines/rockets, it basically uses reactor power to super What is the fuel for the interstellar engine? I think having a fuel/power part that stores/produces exotic matter would be cool, and this exotic matter would be used to propel the ship forward via space time manipulation, like a accubere warp drive. 75m size class, four in the 2. Electric Pump; Vacuum Optimized; Aluminum. (Current KSPI-E is a work of love by its creators, The Daedalus engine uses Fusion Pellets as fuel. Set star as target. Maybe someday it’ll happen but it doesn’t seem likely at this point. 1M Downloads | Mods Well in my interpretation the Lander doesn't fly like a conventional aircraft. There is no limit with both an integrated Hyperdrive engine and a Is KSP Interstellar Extended worth it with the Near and Far Future mods? Because it's mostly a parts mods it doesn't break the game. That should make it easier to build warp-powered spaceplanes. [WIP] KSP Interstellar Near Future Integration for a mod which attempts to merge Interstellar and Near Future technologies into a single mod working together. Is it possible to get a colonization ship to Dawn (a modded star ~0. Burn a bit less than half of your dv while pointing at the star. The reentry is self explanatory. Sign in Product description = #LOC_KSPIE_VASIMR_descr // #LOC_KSPIE_VASIMR_descr = A high-power electric engine. (the density of monopropellant is less: 4kg/unit) ↑ Consumes liquid fuel only. These often have odd power/heat/fuel requirements, which is where some of the obscure parts come in (like using thermal electric generators to turn waste heat from plasma engines into power beyond the I'm just talking about larger jets, not futuristic engines. Dragonking and RedDwarfIV are also doing large-scale MKS playthroughs on the KSP forum. Upload Craft. I actually helped develop much of the revised (more realistic, actually) thermal rocket content for it- which is the heart of the mod. Engines. Kerbal Space Program Creative Director Talks KSP 2, Community, Interstellar Colonies, and Rocket Engines That Shoot Nuclear Bombs - Gamescom 2019 Where no Kerbal has gone before. By using the Mun Monument, there is no need to accommodate interstellar travel since ATTILA Thruster - sswelm/KSP-Interstellar-Extended GitHub Wiki. ; ↑ The LFB KR-1x2 is a liquid fuel booster -- a combination of a "normal" engine and a fuel tank. Share engines which is technical Plasma engine. There's loads of information out there on reactors, engines etc but radiators and cooling guides seem somewhat absent! My question is the following: which engine/setup should I use for the interplanetary journey? 1: Normal rocket engines. (Little icon) then scroll to the bottom and there should be a ksp interstellar tab I know interstellar tries to break it down a little more Compatible with KSP 1. Not sure if they're from Interstellar or one of the recommended mods, maybe Heat Control. 1-. He just uses their vtol engines for sustentation like they were their "wings". The principal goal of KSP Interstellar is to expand Kerbal Space Program with interesting technologies and to provide a logical and compelling technological progression beginning with technologies that could have been available in the 1970s/1980s, -KSP 0. Only the liquid fuel engine properties are shown. 24. There you can get "Cryo engines" for Hydrogen and Methan and "Near future propulsion" for Argon and Lithium (fuel for ion engines). This mod is intended to recreate, visually and functionally, the Endurance spacecraft from the movie 'Interstellar. There is a patch for Far Future Technologies to make the engines suitable for interstellar travel. The core component (the engine itself) will be available separately, and you can combine it with warp coil parts that are shaped more like Star Trek warp nacelles. How much money would the intellectual property of KSP be worth to an outside investor? Anyways, more realistic interstellar designs tend to involve very low thrusts, for example project Daedalus (which seems to be the inspiration for the interstellar engine we have seen), gets an acceleration of roughly . 1 Added Antimatter Radiant Drive (credits to AstroX) Improved exhaust effect of Magnetic Nozzle Improved exhaust effect on Daedalus Fusion Engine Balance: reduced thermal heat production on Daedalus Fusion Engine Balance: increased maximum isp Open Cycle Gas Core Engine 2. The only way I even know the engine is activated is from the blue glow. Cons: even more mass, slower. There is no information about what might happen to the game or the Intellectual Property in the future. In regular KSP the nerva is just handwaved outside of the reference to the real thing. In order to properly use electric engines you need to have a reactor on board and an electric generator of the correct type so that you produce enough power to run the engine. show 561 parts. com/MartianFromDuna/ModdedWaterfallConfigs/releases/tag/FeatureReleaseJust a quick little video. 4. Hey folks, Darth Alpha back with some more Kerbal Space Program Interstellar Extended tutorials! Most information about Interstellar Extended is woefully ou KSP Interstellar Extended Support Thread KSP Interstellar Extended Support Thread. It does seem that KSP2 will I wish I could help, the beamed power has always been elusive to me. For very lightweight crafts orbiting close to the sun, use the Dawn Ion engine For middleweight crafts, a LqF/LOx high-Isp vacuum engine (Terrier 1. 01 G (assuming fully loaded) and also needed a fission reactor to power the thing (You can have a craft with less acceleration Changing the game engine to accommodate interstellar travel is a whole other ballgame. By FreeThinker January 19, 2017 in KSP1 Mods Discussions. e: if I use an interstellar part that uses megajoules with an interstellar reactor/beamed power, while I have near KSP Interstellar is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilising In-Situ resources to expand the reach of Kerbal civilisation. just crank the exotic matter % on the primary warp engine to over 100% and you can fly/hover/etc just on the anti-grav capabilities. The Deinonychus. a) install one or more heat exchangers. 2] Deep Space Exploration Vessels - Build NASA Inspired Ships In KSP [Min KSP: 1. They become incapable of changing deltaV or thrust depending on the propellant being used ie a thermal rocket nozzle will produce 500kN @ 1000isp whether you use Water, Hydrogen or LiquidCO. interstellar; propulsion; mod; addon; interstellar-extended; By I've used plenty of other engines from this mod and only found problems with this one specifically. But coherence seems important for the rather complicated game KSP. I don't know about the engines which is the most likely to break or not work. It has a 30 votes, 19 comments. 46 light days away) without far future or interstellar expanded in a reasonable amount of time? Open Space Program, an open-source alternative to KSP Plasma Thruster - sswelm/KSP-Interstellar-Extended GitHub Wiki. In crafts with multiple reactors/thermal nozzles engines do not properly connect to reactors and request power from multiple sources, but consume power only from one of sswelm / KSP-Interstellar-Extended Public. Interstellar travel in KSP is surprisingly easy, you’d expect hundreds of gravity assists and maneuver nodes. 1M Downloads | Mods Hi, Realism Overhaul puts Solver Engines and Real Fuels as dependencies. 75m engine For heavy crafts where TWR isn't important, use the LqF Nerva engine Earlier this year I got fed up with trying to hack together decent engine effects with KSP's archaic implementation of Unity's particle system. It can use almost any gas as a propellant, KSP Interstellar Thermal Rockets . You'll need Waterfall for the plumes, I use the Hybrid SSTO engines from Interstellar tech, but you might want to add some smaller sizes to the tweakscale config. I know if youre in game and click the ksp pedia book in the bottom right. By FreeThinker January 19 , 2017 in KSP1 Mods I completely don't need VTOL engines anymore. 1M Downloads | Mods Welcome to the Github repository for Kerbal Space Program (KSP) Interstellar Extended (KSPIE). Normal "B9 Part switch" is used for that. Highly inspired by Reach's video: https://www. 25, 1. An electrical engine that provides more thrust than a Plasma Thruster but with a lower ISP. about. 3: Ions: Pros: light. From nuclear, to fusion, and eventually up to antimatter and quantum singularities. Here are some stats for a 1. Question (Slapping a shit ton of liquid fuel tanks and nuclear engines) This is how I've always built my interplanetary transfer stages and I kind of want to change it up. The problem is when I throttle up the engine. Futurtech engines that don't have the unecassary this is a much newer, more lightweight, and better textured version of an interstellar-capable mod, and this have a lot of potential! Love your work I just installed KSP Interstellar Extended which requires Interstellar Fuel Switch; The Hecate is the smallest vacuum optimized engine that uses liquid hydrogen, the Erebus is a larger sustainer. space, with a giant space builder made i. You will be able to get partial science like KSP 1, because there is a lot of code to calculate science return from a maximum. Engine is a combination of liquid fuel and jet engine. dev_blog. I'm not really a fan. No electricity or xenon is consumed, kerbal engineer says I have 0 delta-V, and my orbit doesn't change whatsoever. 1M Downloads | Mods The LV-N "Nerv" Atomic Rocket Motor is a low-thrust, high-efficiency rocket engine. Notifications You must be signed in to change notification settings; Fork 108; Star 100. KerbalX. 625,. Now i've been trying the plasma thruster, which as far as i can see is an electric engine and it Interstellar Dawn engine not working? Mods: Help [M] Perhaps someone could lend a hand on how to get the dawn ion engine to work in kspi? Iam trying the old fashioned way with solar power. 125anticoll. Footage from: Kerbal Space Program 2: Episode 5 - Interstellar Travelhttps://youtu. I need to do some very long burns (more than several hours and even days) for my interstellar mission. If needed, make a mid course correction burn. The engines are KSP Interstellar Extended (KSPIE) is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ KSPIE is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ resources to expand the reach of Kerbal civilization. Just Go Fast. 1. It even breaks aome fuel switches. I've used plenty of other engines from this mod and only found problems with this one specifically. From the picture, it looks like you have it in front of the reactor, which won’t work. Construct the ring in It fills the technology gap between chemical rockets and warp travel. x Kerbal Atomics [1. Pros: Fast, some are already on the craft (for getting to orbit, circularization) Cons: lots of mass for engine and fuel. 1 - 1. 1M Downloads | Mods (Little icon) then scroll to the bottom and there should be a ksp interstellar tab I know interstellar tries to break it down a little more I only ever managed to beam enough power for small probes with electric engines. Reload to refresh your session. They are very stock friendly. I have power (not a lot but I do), and xenon. No. Main Menu Craft Search Mods Index Find Parts Missions Hangars Users. KSPIE is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ resources to expand the reach of Kerbal civilization. x Far Future Already loved this mod when I found the dev version all these years ago during KSP 1. And don't diss KSP Interstellar Extended. Futurtech engines that don't have the unecassary this is a much newer, more lightweight, and better textured Get the mod for yourself at: https://github. Link to comment KSP Interstellar Extended aims to continue in providing a realistic road to the stars. Primarily, we want to make sure we have the correct exhaust ISP and reactor Can you show an image of your plane? Are the engines failing on the runway? Some possibilities are that there may be a part without crossfeed between the intakes and the engines, there aren't enough intakes for the number of engines, the plane isn't moving quickly enough for the intakes, or the engines may have been toggled closed somehow. [Min KSP: 1. KSP Interstellar Alcubierre drive not working Question Im trying to get the Alcubierre drive to work but when I activate it the bubble appears but the only thing that happens is the entire ship explodes after a minute or so and the game gets laggy. KSP Interstellar Extended aims to continue in Fractals original KSPI vision in providing a realistic road to Anyways, more realistic interstellar designs tend to involve very low thrusts, for example project Daedalus (which seems to be the inspiration for the interstellar engine we have seen), gets an acceleration of roughly . This parts pack will be used to expand from the mod Kerbal Space Program Interstellar Extended. Mods Hey guys. 25PureLiquidTank. KSP Interstellar Extended (KSPIE) is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ resources to expand the reach of Kerbal civilization. Glad to see it released. Because of this (and the fact that this is my first mission report), it won't have "Interstellar Fuel switch" is a framework no modern mod uses anymore. 2 launches, one with the fuel and one with the resources, you can use mechheb to dock if you dont know how to and do the same or again, risk awakening the interstellar kraken If it's during the initial bootup of the game, and you have Interstellar Fuel Switch installed (KSP Interstellar Extended depends on InterstellarFuelSwitch-Core): It's most likely a warning message telling you to also install a mod called "KSP Recall" (also available through CKAN - easy to install), which fixes some bugs in KSP versions newer Hello Fellow Kerbalnauts. Edited January 2, 2015 by FreeThinker. Some of the karborundum-burning engines in Karbonite Plus offer similar performance without being in the same mod as the warp drive, but karborundum has to Hey folks, I started doing a KSP Interstellar Extended Tutorial series recently because it seems like a lot of people have difficulties getting a grasp of this mod. Realism by itself doesn't seem very important in a game. 2] Deep Space Exploration Vessels - Build NASA Inspired Ships In KSP Interstellar Fuel Switch patch Awesome. use the giant panels KSPIE offers and make sure to put them outwords, how i usually make my vehicles is i build them i. 0. Released on 2018-09-26 Thanks for all the LIKES & COMMENTS & FAVSHappy GamingDanInterstellar Tutorial Playlist:https://www. Aluminum Hybrid Rocket Engine; Aluminum Hybrid Rocket Engine 3/4; Aluminum Liquid Metal Injection Engine; Aluminum Monopropellant Engine; Aluminum Pneumatic Fuel Feed Engine; Deinonychus 1-D. Code; Issues 55; Pull requests - KSP Interstellar Extended - OPT Spaceplane Continued and OPT Legacy * GU adds its standalone own parts (engines, tanks, commdishes, use KSPI. X] Interstellar Technologies [KSP 1. The easiest way to KSP Interstellar Extended is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ ( Wikipedia) resources to expand the It implements parts to construct the Endurance ring, with highly efficient magnetoplasma engines and a modular design that allows for multiple configurations of the ship to your mission requirements. A. With multiple different engines, like the saltwater and fission engines, they all overheat absurdly quickly. ' It implements parts to construct the Endurance ring, with highly efficient magnetoplasma engines and a modular design that allows for multiple configurations of the ship to your mission requirements. In contrast to Hyperdrives, this is a part that we know how to construct. Playing KSP Interstellar- Extended the RIGHT way- that is in Career Mode with lots of realism mods- takes Hey folks, Darth Alpha here my first of hopefully many KSP-IE tutorials! Most information about Interstellar Extended is woefully out of date, so I intend t Compatible with KSP 1. 3 | Download: 978. com/playlist?list=PLjyewqrcX02elSZPWLXgxHxmo6dX9K You signed in with another tab or window. Near Future is a great great mod, focused on electric engines, Interstellar offers futuristic engines and futuristic technologies, to reach incredible results. Reply reply love these details! top is the fuel injector plate of a KSP 2 Mainsail, bottom is the same component on a Rocketdyne F1 engine ↑ Consumes monopropellant. 1 Added improved Engine Model and sound effects for Kerbstein (by KerboNerd) Added Reaction Wheel Saturation for iHall, ComputerCore and ProbeCore Added Support for WaterfallFX for several engines including Kerbstein, Daedalus, Magnetic Nozzle, and Plasma Nozzle (by Sernis) Odyssey to the Stars: An Interstellar Quest Hi everybody, today I made an account on the KSP Forums so that I could share my last big mission in KSP 1. I have the ship in the screenshot below. Add to Mod Pack Download from spacedock. 2 Compatibility-New Eletric Engine Effects-New Electric Engine System KSP 1. com/playlist?list=PLjyewqrcX02elSZPWLXgxHxmo6dX9K If you want to chat about the Interstellar challange you can do it at our KSP Interstellar Discord Server . We knew there would be interstellar travel so obviously there'll be interstellar engines. If you want to chat about IFS you can do it at our KSP Interstellar Discord Server . Chemical In a chemical rocket, you’re taking two atoms of different elements (usually some form of hydrogen and oxygen) and making them kiss. You're basically describing KSP Interstellar's DT Vista inertial confinement fusion engine. Navigation Menu Toggle navigation. E. KSP interstellar engines with near future I already know that interstellar extended lowers the power that it's reactors produce when it is used with near future, but does it also lower the power requirements of it's other parts?(i. Share More I've tried to make a The S-3 "Star Frontier" Warp Engine is but one warp engine type in Blueshift. 75m sizes and one in the 0. info. My craft has 200+ parts Interstellar Extended is a cool mod, though it is a bit "standalone" as it's incompatible with some of the Near/Far Future Propulsion mods made by Nertea, who is a prolific modder in the KSP community and whose mods frequently show up on players' load orders. 5m size class, two in the 1. That’s right, in Kerbal Space Program 2, you’ll be able to discover extrasolar systems with whole new celestial bodies to explore. Colony code talks about routes, population, capacity, staff. Technically it’s probably working, but the I imagine that they’ll keep the 1/10th scale for interstellar distances, and limit max speeds to . 8. 60 KiB | Released on: 2023-02-10 Fast. youtube. 2 for KSP 1. Get the mod for yourself at: https://github. Contribute to sswelm/KSP-Interstellar-Extended development by creating an account on GitHub. 2: LV-N. 5 and 3. 3. That’s it. ' It implements parts to construct the Endurance ring, with highly efficient magnetoplasma engines and a modular This is the development thread of KSP Interstellar Extended where new development can be discussed and new feature request can be made. 25m, Poodle 2. It does seem that KSP2 will NSABRE - a nuclear jet/rocket hybrid engine XN-1 "Chernobyl" Nuclear Engine(below): Planned parts. 12. You switched accounts on another tab or window. I. Deinonychus 1-D; Diatomic Metastable Hydrogen Engine. this allows you to build interplanetary ships with 15k-20k dV that have decent TWR. You can find a project of mine that uses this architecture in my older posts. These are near-infinite fuel airplane engines that can use any atmosphere, not just oxygenated ones. So lift off vertically and then uses their main engines to climb 45° till there's no atmospheric drag and do the rest of the orbit with only the main engines. However - you're never going to feed a 6 MW engine off of batteries. Planes equipped with this can fly on Eve, Duna (with some big wings), Tekto (OPM). Compatible with KSP 1. Jet Engines KSP 2 DEVELOPMENT HAS STOPPED! As of June 28, 2024, Intercept Games is no longer working on KSP2. If you've got anymore questions i'm here. Even so, you'll have to time warp to get there. You signed out in another tab or window. KSP Interstellar Extended KSPI-E is a plugin designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ resources to expand the reach of Kerbal civilization KSP Interstellar Extended KSPI-E is a plugin designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ resources to expand the reach of Kerbal civilization Engines Chemical Rutherford. I suggest fft because ksp-ie is too complicated. Download older versions from here. This addon is designed to help Sci-fi enthusiasts to create crafts of their dreams. I run 86 mods, and Id have to actually tear everything apart and see what of those two mods I use but id just go with both and use what you need for your design goals. SimpleNuclear-NearFutureTechnologies 1. 2. This is a completely stock mission, without even visual mods. For example, an ion engines refuses to provide any thrust or Delta V when turned on, even with Xenon gas and EC. [KSP 1. The easiest way to install Interstellar is by using the Comprehensive Kerbal Yes, but I do hope he takes the realsim part serious. These engines have better fuel efficiency than the KSP stock engines, up to 460s of Thanks for all the LIKES & COMMENTS & FAVSHappy GamingDanInterstellar Tutorial Playlist:https://www. I have been playing through KSP for the first time, and I cannot overstate how much mods have added to the experience thus far. A photonsail, also known as solar sail or laser sail, allows a spacecraft to propel itself using radiation pressure from the sun, removing the need to carry any reaction mass, and simply using the deflection of photon energy to provide thrust. Take Sterling Systems is a collection of parts in diverse categories, aimed at providing technologies and gameplay akin to those found in Far Future Technologies or KSP Interstellar Extended but with decently textured, less complex Engines in the base game and Interstellar mod come in five chief flavors: chemical, nuclear, thermal, electric, and solar. Photon Sailor aims to create a realistic photon-sailing experience in KSP. I noticed several problems with the picture, for one, the small pusher plate size in comparison to the explosion. interstellar; propulsion; mod; addon; interstellar-extended; By Only for the Coaxial Engine specifically is this an issue. 11. However, SolverEngines seems to modify the behavior of KSPI engines. ; ↑ The R. 9 for Kerbal Space Program 1. Those two liquids can be obtained via condensing deuterium and helium 3 gases. 13. obviously No. KSP Interstellar Extended All Mods. I opened up this waterfall window that you get by clicking on the box. The liquid oxygen does not work with the cryogenic engines as they need oxidizer. 2] Deep Space Exploration Vessels Interstellar Fuel Switch patch Big fan of fusion engines too, and i've been waiting awhile for a simple to use fusion drive/generator since early KSPI. 5m) For heavy crafts where TWR is important, use the LqF/LOx Rhino 3. I have electric charge AND xenon, but when I activate the engine, literally nothing happens. 1-hotfix for KSP 1. Those parts are extremely imbalanced with going around the stock system. This is going to Moho btw! [KSP 1. KSP 1. 3c for interstellar engines, so travel times should be in the 1-5 year range. If you want to do large scale interstellar missions, you really need the larger fuel tanks and more efficient propulsion that KSPIE has to offer. 1-1. If you want to help or discus ideas about KSP Interstellar development, you can do it KSP gets kinda weird when you're doing interstellar travel though, so I'd recommend only adding one of the new systems from GU to begin with and seeing how well your computer handles it. Here is an simple example : Here is a I'll use just Interstellar engines all the way from the ground to Proxima Centaury B Edited February 3, 2017 by Nansuchao. 29. [Antimatter Catalyzed Fusion Engine Powered Interstellar Spacecraft - Kepler] An Interstellar Propulsion System mod, made by Kepler- At long last, after months of hard work KSP Interstellar Extended (KSPIE) is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ resources to expand the reach KSP Interstellar Extended is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ resources to expand the reach of Kerbal civilization. Reply reply ForwardState • And this has been done in KSP 1 with interstellar and exoplanet mods. Devs have confirmed that there won’t be any stargates or magic warp drives, and are trying to keep technology as grounded in real science as possible. There are nine models provided, two in each of the 1. They act like radiators with almost zero heat dissipation but very high heat capacity, so you can keep the engine running for longer. A simplified mechanic for nuclear reactors and engines, for use with parts from KSP Interstellar Extended, Near Future and MKS Core. This reduces the heat generated by all air-breathing engines. 1 Added improved Engine Model and sound effects for Kerbstein (by KerboNerd) Added Reaction Wheel Saturation for iHall, ComputerCore and ProbeCore Added Support for WaterfallFX for several engines including Kerbstein, Daedalus, Magnetic Nozzle, and Plasma Nozzle (by Sernis) KSP Interstellar Extended Support Thread KSP Interstellar Extended Support Thread. The first couple of videos will focus on the different engines and explain how to use them. 1 Added "Phoenix" Thermal Airospike Turbo Ramjet Hybrid (by Mad Medic and Tedd Deireadh) Added improved model and Exhaust effects for Open Cycle Gas Core Engine (by TiktaalikDreaming) Added ISRU Refrigeration to Magnetic Scoop Added Ionisation bonus to Hydrogen wall of Heliosphere I can set a tank to methane and oxidizer with only cryogenic engines but once I add IFS, it overrides it and instead adds a liquid methane and liquid oxygen option. Big fan of fusion engines too, and i've been waiting awhile for a simple to use fusion drive/generator The Daedalus engine uses Fusion Pellets as fuel. . KSP Interstellar Extended Support Thread KSP Interstellar Extended Support Thread. 9. KSP Interstellar Extended aims to continue in Fractal_UK's original KSPI vision in providing a realistic road to The interstellar engines consume 'megajoules', which is its own separate resource from Electric, so batteries cannot feed interstellar engines 'directly' - you'll need supercapacitors to store megajoules (And convert stored electric charge to megajoules). be/87ipqf0iV4cMusic:Aliaksei Yukhnevich - End Of The AbyssEmil Persson - K Interstellar uses engines that conserve energy so its engines require far more power to produce the same thrust. For some reason the daedlus engine still works but that is besides the point. -KSP How did y’all install ksp interstellar extended for 1. 01 G (assuming fully loaded) and also needed a fission reactor to power the thing (You can have a craft with less acceleration and not a terrible loss in Contribute to sswelm/KSPIE development by creating an account on GitHub. sign up. Microwave power The nuclear plane engines (TORY and the fission turbojet). This is not an atomic engine, this is a usual liquid fuel + oxygen engine. 42 KiB | Released on: 2021-01-18 Daedalus, Bussard and Epstein drives for Kerbal Space Program. The easiest way to install Interstellar is by using the Comprehensive Kerbal KSP Interstellar Extended aims to continue in providing a realistic road to the stars. Quote The charged particle converter thing needs to go in between the reactor and the engine in order for it to function. The different sizes of plasma engine are functionally identical in all ways, except the larger engines have a larger cap on the maximum amount I'm trying to build a fusion-engine-powered ship with Interstellar tech, and I'm running into something that I think is weird, but maybe somebody has some tips? Or maybe it's supposed to work this way and I'm needing to design around it better. 3 . Skip to content. be/87ipqf0iV4cMusic:Aliaksei Yukhnevich - End Of The AbyssEmil Persson - K For mods, KSP Interstellar has a wicked powerful thermal turbojet that I would always recommend - especially when backed by an antimatter reactor. All engines with an exotic type of fuel like LH2 also don't work. 25m size class and one in This mod is intended to recreate, visually and functionally, the Endurance spacecraft from the movie 'Interstellar. There are eight new engines, one in the 3. If they don't work I'll Hello! I'm working with @FreeThinker of the Interstellar Extended mod to try and get his antimatter engine spacecrafts to be more accurate. tivzr mayvpfo jpstrg lqnde qbcbl axll aasw tshvqul uladpb paomm