Fallout 4 sim settlements 2 skip quest [CH3] "Resurgence" Vertibird sequence and aftermath. Can´t advance "Internal Affairs" quest. To find the questID for a sim settlements quest just look at the wiki for its ID, then to get specific stage info use the command sqs (questID). Jul 6, 2022 Sim Settlements 2. Wiki Contributions . W. Critical Perpetrator Development should trigger after 3 and 4 are completed. Worst case scenario, I'll just have to skip quest to one that's not time sensitive. . That specific command will finish Memory Lane and move you to the next one where you will meet up with some people and get them into their own lead settlement. Unofficial Fallout 4 Patch. ; Select Choose City Plan. The quest id is xx04523c, by the way. a. Quest started: 2: Verified running: 5: Initially Declined: 10: Accepted: 20: Locked recovered: 21: Raiders killed: 30: Turn-In Start: 31: First Charisma Check: 32: Second Charisma Howdee pardners. Otherwise, I guess I'll have to stop playing Survival, because the lack of All of the quest ids for Chaper 2 and perhaps the stage numbers have been changed since they were posted with the new updates to the Chapters with 3. chevron_right. As the others have said you can basically play the main story parallel to SS2's quests, and it helps to advance the vanilla factions quests as far as possible before the big turning point / assault on Gunner Plaza in Chapter 2 to gain additional support. If doing all of those don't push the quest forward, yes, capturing some other gunner territories should do it. c. I'd like to have access You'd need MCM (or being real good with console commands) to get the tape without doing the questline, but there's an option in the Holotape called "story mode unlocks cheat" that gives you access to everything you There are commands to skip the quests safely, you can find them on this page. If you are playing from a save that already finished Chapter 1, you should receive a quest objective telling you to return to the Hardware Store within a couple minutes of booting up your save with Chapter 2 Alright so after 7 lost playthroughs I have finally got to the point I understand most of the system with ss2 chapter 1/2 new additions! Let me be clear, first! Load order and mods you use can get you into several issues! -My Progress in the main Sim Settlements 2 quest line; Unlocked by: Successful completion of Who Can? ASAM! Appears in Quests. Quest issue with Leverage. 5, Reforged (Tho the settlement at the end cant be used in SS2), A Strange Calling, Companion: Heather i just installed this game 3 days ago. The NPCs are amazing, but I don't want to be forced into taking the ones I can't stand having around (not to say they are bad - just I personally don't like their attitude and would kill them before having them in my settlement). ; Build a City Planner's Desk from Sim Settlements 2. Using console commands to remedy issues is not recommended unless provided by a SS2 Staff Member or Developer. If the quest doesn't start when all prerequisites are met (it should), skip to it from Commonwealth Rising being active and wait 72 hours. Sim Settlements 2 - eXoPatch Patch for Sim Settlements 2 that fixes issue with Gremlin's quest and and Outside Assistance not progressing when picking up the weapon, caused by RobCo Patcher. May technically be "spoilers" I Any mods that skip vanilla main story quests may trigger issues with Sim Settlements 2. esm 9 9 SS2. esp Snappy_HouseK. Messages 2. Once i got to the vault and got Mansfield to come to Yes, the bug here is caused by early start mods that skip the original Concorde battle and so forth. Fortunately I was able to load a previous save where it hadn't upgraded yet, so I was able to work around it. esm [Version 2. No Pets Shops, no Pets. You will find Isaiah in one of your settlements. Quest says to do their 2) Turn off Hanger button (that's the middle one on its own panel) It won't work until he's done whining, 3) Turn on A3 (top right, same panel), That's when he needs to move. To be clear, the link is a public beta not available on nexus or official releases. "Commonwealth Rising" Quest [Updated] Thread So, I'm going through the playthrough right now. Runners and Gunners bugged. Discussion; Questions & Help; Make a Suggestion; Add-On Packs; Conqueror The Quest is active. In general, it wants you to capture Outposts and Territories. The bodies have an 'activate' down by their feet. What if I do a hard save, use the desk command to skip ahead on the Prodigal quest, and jump to Under One Banner? EDIT: that won't work because Prodigal is in Ch. It's amazing. Written by: ZeroDivision; Voiced by: JoJo ¶ Walkthrough. Immersion Patch between Sim Settlements 2 and Project Valkyrie. WaterontheMoon! New Member. Frank_Morris New Member. From builds and Settlements, to game-play and mods, get your Fallout 4 experience here! Sim Settlements 2. esm Sim Settlements 2 Enclave Flags. But I got to thinking about the 30 residential plots. But doing so via "skip current main quest" just rapid fire starts completing every single quest, until suddenly There is a option in the Sim Settlements 2 holotape as well as in the city manager's desk where you can unlock all "questline unlocks". Messages 11. Fix Yes, there is a fix. thats asking for a lot of problems. Read the note. Dismiss all companions (even the dog) before entering the building. You can use a speech check to get him to move forward. I reloaded a save and there was no change. Bunk New Member. You need to skip to the next main quest or one after that. ; Check our forums for posts reporting your issue Questions and Help, Sims Settlements 2 Forums; Sim Settlements 2 Unique Characters and Unique Settlers NPC IDs ¶ Quest Guides by Chapter Sim Settlements 2. For me out of 4 tries, 1 worked. Dec 5, 2023 #13 I restarted the quest 4 times to get a different door The quest didn't advance. Talk to him. Copy pasta the lines from this forum into notepad and save them as 2 ini, one named "SS2. CPD Library Quest 07 Unofficial Fallout 4 Patch. Thread starter Whitepaladin222; Start date Jan 21, 2022; W. Sort by date Play through it slowly. Simon asked me to go to the library to recover books and tapes. ; City Plan Highlights In addition to traditional leveled City Plans, several of the Rise of the Commonwealth designs have special functionality: Download Vortex mod manager and install the sim settlements 2 + all chapters + workshop framework and the HUD framework. Quest Start: I've helped the stranger with his raider problem. Refer to the Troubleshooting Guide; See if you have a mod that may be included in our Known Issues and check to see if you have the Current Releases. I am also stuck on the Envoy thing. The SS2 developers made a list of proper script commands to skip quests on the Sim Settlement 2 website. 1 9 HUDFramework 1. Yes. Nov 8 Can I skip HQ quests ? Because there boring and 60 settlers in one place. Xbox players, please head to r/Fallout4ModsXB1 for xbox specific content and updates, & r/Fallout4ModsPS4 for PlayStation players. Notes The name of the settlement in the quest section of the Pip-Boy will change, depending on where the Settlement Recruitment Beacon is constructed and will remain the settlement around which the remainder of the Sim Settlements 2 quest line revolves. If you do not have that marker, you either have something that needs killing or the quest most likely glitched. Now it won't progress. You first need to reset the quest in a command and then just complete it with the command as well. esp [Version 2. The side quests might be bugged too. esp HUDFramework. A group of doctors called the Unofficial Fallout 4 Patch. Ask for help (If you have not found Shawn, you will be able to report him missing). ¶ Video Walkthrough Sim Settlements 2 Completed Laying the Foundation, won't mark complete . Inscryption is a narrative focused, card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and Here you will find quest information and *SPOILERS* for the quests in Sim Settlements 2. So my quest stage finished after talking to Simon and the next stage of the quest won’t start. Menu Log in Register Sim Settlements 2. Messages 12. No Pets, no Pets. Thread starter CrazyPolack; Start date Jan 29, 2021; Tags help needed quest CrazyPolack New Member. You will find a note pinned to a door with a combat knife. to unlock Real Handcuffs), then Sim Settlements will interfere with that, but you can disable the Sim Settlements use of I know you all worked super hard on this quest and love it as it helps me get familiar with all the steps in building the solider settlements and hate to make this request but I had to look it up and I truly try not too if I can help it ;-) I can't remember how I played fall out 4 prior to sims settlements now hahaha! Good Job everyone You are not required to craft a City Planner's Desk for this quest if you decide to use a City Plan. The Minutemen questline will proceed after establishing 4 settlements. Do not interact with anything until you are prompted by dialogue to do so. So I built that plot for her, assigned her to it, and I'm stuck. I went to the plaza and everyone there has no dialogue. ya know, the one every quest uses. (I have the purifier part) Can anyone help with a command to skip that part of the quest? Upvote 0 Downvote. I should travel back to "name of settlement" and meet him. Thread load up the city manager holotape, go to tools, go to cheats, there you can either pick a quest to skip to or force complete main quest. esp [SS2 You can skip quests with the City Manager holotape under Cheats. Which sucks, because I do not want to skip a quest I have not seen before. For Fallout 4 VR player, this is my little guide on how can I make SS2 work for fallout 4 VR. I was able to talk to Fiona and get started on those quests. and all i have installed is SS2, ToTC & AR2. If you don't press 'E' to activate that marker the quest won't proceed. Resurgence I'd suggest to take the Castle with minutemen before doing this, and finish Old Guns. After a conversation, you will be able to select a settlement for Audra, if she is alive and the survivor. I ended up forced to skip the Nightingale quest (via the holotape), because it bugged out and was refusing to finish the quest where you talk to Fiona, no matter what I did and I was attempting everything. thenewking Active Member. Fallout 4 close Clear game filter; Games. If you use Quest Skipping, you get the experience and any items the quests unlocked for the quests you skipped. Dec 20, 2021 Sim Settlements 2. This issue occurred after I updated to the latest version of Sim Settlements 2 and workshop framework when I tried to load a existing save file. A community for both content creators, and users modding their games. d. In exchange, he's agreed to show me more things I can build with ASAMs. If I had been farther in the questline that absolutely would have been an issue. I think this can be found under Console commands to setstages did not work for me and it is highly advised to not use that commands in any of the quests because you can skip scripts. Further into the quest when you get to the commhub room, it may glitch again. There are three raiders inside (there are usually 7 inside if you didn't use skip mods I believe) - kill them all. To be honest, I think bumping up how long it takes for another attack to fire after you've defended a settlement should be considered. When it comes to console commands to skip around stages while using Sim Settlements I do not recommend it at all. I'd gladly "skip steps" in the questline, except 1 - these forums state explicitly NOT to do that, and #2 - for some reason the quest ID isn't The Sim Settlements 2 questline will start shortly after you do this. 2. Having said that, I consider Sim Settlements 2 to be a superior mod by far. Don't do it unless it comes directly from Kinggath or a support team member like myself. 3] 08 ArmorKeywords. They can be safely ignored, yes, but this is not how they are presented to the player in-game, and while they're apparently supposed to be an incentive to get to the quest that stops them, going in you don't know when that quest will be, Don't "bounce dive" and spend less than 5 minutes in a settlement. That will let As the title says. To Chapter 3 This is an Optional Quest. I'm up to the point in the quest where you go and talk to the Ron, which I can do, but when his dialog ends, nothing changes. Once you have that you can use the setstage command. Zed Wolfword. The game loaded up fine for a bit before the warning message popped up. After killing the raiders, loot the raider. I currently just finished CPD quest “Camp Patrol Duties” after listening the tape and talk to Simon I was told to go to the CPD HQ to help them defend. He is still my quest marker and it will not progress from there, not even by using the setstage command to move to the next part of the quest. Nov 4, 2020 #3 yaugieLC said: Its on the Wiki, although not finished up with all the details last I checked. 0] 0B XDI. Stuck in Laying Foundations, likely due to opther mod (I suspect that it's waiting for the auto-spawning raiders and other raider steps for the minuteman quest. Trying to force the quest to stage with console command doesn't work, since Jake remains in the raider base rather than being moved to Concord. But some people liked the Sim Settlement 1 idea where you just build it's annoying having to go through the quest on a new character when all you want to do is build settlement as the Minutemen, BoS, Raider, or whatever faction, and that you are forced to play a certain type of After receiving the quest Vim and Vigor, follow these milestones for success. I had already done all their quests, and so it was pretty much just listening to them talk, then accepting their alliance. I've met the CPD and started getting quests from them. 1. The Fallout Network's Subreddit for everything Fallout 4 . Is an ongoing quest to keep track of what it says in the description. From builds and Settlements, to game-play and mods, get your Fallout 4 experience here! Members Online. From builds and Settlements, to game-play and mods, get your Fallout 4 experience here! Sim Settlements 2 took all the best parts of the add ons and expansions, simplified the complicated parts, sped up all the scripts, and most importantly, wrapped every game play mechanic in fully In exchange, he will provide your settlement with quality water production. Can I skip the main questline for Sim Settlements 2 and just freely build like in the original Sim Settlements? Reactions: Deleted member 10215. Once you are in this building, do not leave until you finish the quest. There is a option in the Sim Settlements 2 holotape as well as in the city manager's desk where you can unlock all "questline unlocks". A Stranger will appear in your Settlement. Load Cleff's Modified Holotape into the terminal. 1. You will now be able to build/construct the Military Department Office (Salvador's Office). If using any of these mods, you may have to use the cheat console command to skip past the first SS2 quest in order to complete the questline. My question is, are there certain points in the SS2 questline where it makes sense to continue the vanilla main quest? Sim Settlements 2 relies heavily on the scene system, so if you skip stages, character AI can become permanently stuck. I'm stuck at the "report back to Jake" part. For those who wish less spoilers than the Quest Guides. Members Online So I want to skip the battle of Quincy quest as it's broken for me as Salvador won't speak to me. Upvote 0 I had the worst time with this quest because I used the Sunshine Tidings plan by @Karvoc that has the vault underneath it and OF COURSE they decided to appear at that settlement. Quest Skipping is not the same as using a console command to complete a quest. Fixes Cell Hijacks and faction inconsistency. I've looked on google and on this forum for similar I have played through the complete quest 4 times now. But until things are fixed. The developers firmly oppose that you use those commands because it breaks quest scripts. Kill the snyths inside. Messages 4. 2. Paul's scene is supposed to take place at the entrance to the hardware store. Fwiw I have the most recent version of the mod, version 11 it says. Outposts are Settlements controlled by the gunners. Q. It fixed several other stuck quests, but not this one. Haven’t gotten any besides the ones that you get from the main quests and the one where Old Paul gives you a gun. 0j for New Saves ¶ I use Subversion mod and I ended Fallout 4's main quests with an alternate end, because I feel like vanilla ends are worse than unsatisfying and this is about the only proper way to end that story lol, and it seems like it does work fine with Sim Settlements 2! Except Subversion, I don't have mods that have a big impact on the game. Technically optional, but this mod is moot without Sim Settlements 2: Sim Settlements 2 - 200 PET Names : No Sim Settlements 2, no Pet Shops. Fallout 4 was not designed to hold such numbers plus settlements that keep moving and building. Sim Settlements 2 includes a version of the mechanics from Salvage Beacons that can be unlocked through the Sim Settlements 2 main quests. With involved NPCs I mean, what happens to Old Paul, the 3 newcomer and the resettle quest plus the Alternatively, you can use the City Manager 2078 Holotape to skip the questline and unlock all of the Plot types, Building Plans, and other content. Child of Atom Ally Enthusiastic Dyscalculic. Memory Lane; Who Can? ASAM! Leader Traits. esm Sim Settlements 2 Add-On-Pack . What you both said is correct, I just wasn't far enough into SSM 2 and the main add-ons from Kinggath for it to a large issue in terms of the save. Hey everyone, I'm currently having an issue with the Commonwealth rising quest where I'm stuck on the part "Continue recruiting staff and working with HQ". As for using the SetStage command, kinggath and others on the SS2 team have advised against using console commands to skip Quest stages unless they explicitly say to go ahead and do so. Stage Description Log Entry; 1: Quest Start: 2: Quest Running: 5: Intro triggered: 10: Hammer Enter: 20: Sickle Off: 30: Sickle Hostile: 40: Sickle Sees: 45: Player touched ASAM: 50: Passed Using Quest Skipping, you cannot skip to a quest that you are currently on. ; Choose the plan with RotC: in the name. I reenter the HQ to do some cheats to get around the door, but surprise! This quest is a Radiant (repeatable) quest and will reward decorations for your settlements. Thread starter mrpool; Start date May 8, 2024; Tags bug help Now I'm stuck and can't advance the main quest. Discussion; Questions & Help; Make a Suggestion; Add-On Packs; Conqueror. 3 It is a new game, new save, I tried to complete the quest: Before talking to Codsworth : no RobCo message; After talking to Codswroth : no RobCo message; After completing Concord and completing Sturges basic settlement camp : no RobCo message; I tried with and without the UOP : same Sim Settlements 2. The quest provides one for you. You also need to allow the scripts to run when you use the Quest Skipping Cheat. 2: Quest Running: 10: Player walked away before scene 1 finished: 20: Scene 1 finished, told to build agricultural: 21: Player built Agr, trigger Jake Quest Character: Katherine Drake. I know that using Quest Skipping to skip to the next quest, when the next quest should be activating for you doesn't always work (at least it has never worked for me). Not sure why you Typically some things that can cause this are mods or creation club that change the main quest, since SS2 relies on some aspects of the main quest to start up. Console Commands to skip quest stages NO. I'm in the process of removing them and the quest stages. Messages 587. you need to delete your current Sim Settlements 2 and replace it with the one found at this link: The new version of the mod adds a script to allow you to safely and without breaking things skip quests. Messages 185. F. Messages 143. Old Paul, Hubert, Stodge, Theresa, Lashes, Gibs and Doc Shock. If you have issues with completing quests, please report them on our forums in the Questions and Help section for Sim Settlements 2 so we can work to identify the cause and potentially resolve them for all users who may be 7 7 Unofficial Fallout 4 Patch. Select a settlement for her. He has a personal mission request for you and gives you a holotape. Thread starter LeapinL Seems like I've done that (skip part of a quest that was stuck) before but it was long ago. Members Online It's interesting, though I haven't gotten into it too far. I never tried the original Sim Settlements and hadn't played fallout in a long time, but when I heard about SS2 I had to try it. I've done the quest mentioned earlier. #33. Unofficial subreddit for the amazing series of Fallout 4 mods created by kinggath and the SS2 team. So the main problem is that Chapter 2’s quest line is bugged. In the majority of cases you will break the mod using console commands to skip quests or quest stages because this mod was not designed for that. I've attempted to use "cqf ss2_mqmaster SkipToQuest X" and the holotape to skip to Peace of Mind but nothing happens when I do so and Martial Law is still in my active quest log. Next Quest: This is the last Main Quest of Chapter 2. It helped me to keep from screaming at settlers, "Leave me the hell alone, you lazy dorks!" I really enjoyed it. Stating that SS2 failed start up all necessary quests and I shouldn't continue use the save until that issue is resolved. Start over. Troubleshooting Guide | Sim Settlements 2 Wiki. He will find a bag. Note that they may be placed once only, after which they can be moved or stored again in that settlement's 2. Primary Bug Report Casting a Line - Old Paul is stuck saying "Raiders! Hurry!", is not interactable, and quest does not advance. 3, you must disable said patch once you arrive at the settlement, or else you will not Sim Settlements 2. That or using the holotape quest skip "cheat" is the only thing I can think of. Quest Stage Console Commands. So I checked the Wiki the next quest suppose to Sim Settlements 2. Thread starter delouise17 (although Fiona is still in the room). ; Activate the Manage City option on it. Console commands to setstages did not work for me and it is highly advised to not use that commands in any of the quests because you can skip scripts. Hey @kinggath us city builders need a way to skip all SS2 quests and unlock everything. Kill the raiders. How will Chapter 2 start? A. Commonwealth Rising power to 1000. So I like to skip most of the building stuff and HQ, so i can finish the story. While doing this part of the quest, simply go inside the Museum of Freedom. The engineering count in QUEST BUG REPORT: INTERNAL AFFAIRS// Quest step: Research Vassalization in the Military Strategy menu of Command Mode// Cause: This item is not yet supported by the Task List system, attempting to run project now. Yup quest is mega buggy, my jake get stuck on putting a agriculture plot, he just keeps asking when i did it already. Whitepaladin222 New Member I think the Power that the research and quest are looking for is surplus power from settlements with supply agreements being sent via Power Transfer plots. PC agrees to quest and Anton accompanies him to Hotel: 10: Anton and PC searching hotel: 12: Stash discovered: 13: Stash spiked with Addictol: 14: Stash spiked with Psycho: 15: Audra and Knox arrive: 17: Knox's friends react: 20: A place to discuss Fallout 4 Mods! This sub is mostly PC players. esm 10 a DamageThresholdFramework. You will also see some branching paths pretty soon. If you're trying to avoid locking-in a vanilla ending, you can take the Minutemen as far as Old Guns and the BOS as far as Blind Betrayal 8 WorkshopFramework 2. esm WorkshopFramework. All Discussions Hud framework 1. esm Everything Fallout modding, Fallout 1, Fallout 2, Fallout 3, Fallout New Vegas, Fallout 76, and everything in between. It looks like you are in the vault, which is a good sign because a prime culprit for these are mods that skip the vault sequence since the game engine kind of uses the vault sequence to The only change was SSM 2 mods and I was stuck on part 2 of the first quest so the game didn't have a lot to undo. For plots to upgrade you need to have plenty of food, water, defense, and happiness of 70+ Until you unlock the Martial and Recreational plots on like quest 12 or so I would not worry about upgrading your settlements. ;) Sim Settlements 2 - Ad Victoriam Settler : This is a city plan for Sim Settlements 2, this will not be possible without this mod. Archibald kept spawning underground in the vault and obviously Treadwell was stuck above ground (except for one time - when Treadwell spawned underground and proceeded to Everything Fallout modding, Fallout 1, Fallout 2, Fallout 3, Fallout New Vegas, Fallout 76, and everything in between. simsettlements2. Reactions: GuardianMF. esp SS2WastelandVenturers. TIP: Ideally, the Settlements for the Supply Agreements will have, at minimum, Advanced Power Plants, however, it is best to have Hi Tech Power Plants and an excess of Power to share with HQ. Wait till he moves to A3 If you have not unlocked the new municipal plot, Cemetary, this quest will unlock it. Oct 27, 2020 it would be nice to have a list of quest stage commands to try activating to skip past quest bugs. esp SpawnSettlerButton. You may want to make sure that you have 3 spare fusion cores and either 4 or 10 units of oil before you begin (the cores will be required in step 6 and the oil will be required in step 7). When you go to that settlement, assign her a This is a city plan for Sim Settlements 2, this will not be possible without this mod. I'm stuck on "Listen to Aiden's Private Frequency", his frequency doesn't play anything or trigger the next step of the quest. Questions & Help. So I have Sim Settlements 2 with both chapters on my save file. b. Not to get too technical on you, but any 'crossover' issues SS2 might have from you console Unofficial subreddit for the amazing series of Fallout 4 mods created by kinggath and the SS2 team. So I went to every farm in the north half of the map and set up settlements there. Reply reply WamBamTimTam • I might roll back the sim settlements 2 update, the last update was last night and I know my friend installed the mod and it worked As far as I know, there are no plans to create Cheat>Skip Quest for either CPD or Nightingale quest lines. console commands are NOT recommended for progressing/skipping quests. depending on the design of the quest, this might advance the quest and let you talk to him as if you won the fight, which will then complete normally. Go to the map marker he gives you for the Vault Tec regional office 3. Even if I kill Cleff will greet you in one of your settlements by your Railroad handle. Beyond belief really. You'll find this under Tools > Cheats. Thread starter Bunk; Start date Oct 27, 2020; B. Then start Old Guns ie. Best advice is to search Nexus for SS2 and Sim Settlements 2 Patch, or find your favorite mod and look at dependencies to see if someone has Fallout 4. I met with all of the envoys one right after another. Maxwell's World, A Few Short Stories about the Commonwealth, The Machine and Her, Outcasts and Remnants (+ Project Valkyrie), 50 Ways to Die at Dr Nick's, Fallout Who Regenerated, Fallout 4 Point Lookout, Rad Ghoul 1. Load order: Sim Settlements 2 - Chapter 3. 0 Fallout 4 Script Extender Far Harbor Expansions Fast Start - Skip Prewar Sanctuary Favelabuous From Sanctuary to Concord - Buildings Plans Happy Trails - Sim Settlements 2 Addon Pack SS2 Happy Tails HUDFramework Jampads 2 a Sim Settlements addon Jampads 2 Wastelands Imports Patch Longer Power The "northern invasion" (or "deeper" locations, whatever) is scripted locations - Oberland and yes, Lexington, Forest Grove, Federal Ration. Find the "Invoice". Hi everyone! I'm getting ready to start another playthrough of Fallout 4 and really want to try the full sim settlements 2 experience. tldr Chapter 3 good, bugs bad, me angry I was tremendously excited that Chapter 3 released all of a sudden. Is there a code or way we can skip over all the quests til the MALA sensor quests or even the argument between old paul and stoges (is that his name?) about who they want to be in charge. The problem is that the main quest is bugged. Select dialogue options to learn about the CPD and Simon. If you don't like building settlements there's no shame in just building a shitty one. 2 dang it! Last edited: Feb 7, 2024. esm SS2_XPAC_Chapter2. Doing so via the "skip to specific quest" and choosing "How to HQ" does nothing. ini" and another named "SS2_XPAC_Chapter2. I understand the amount of work that went into the quests and the quest are great. Regardless, you can jump this quest to the "beat him" stage using SetStage SS2_CharacterQuest_WC_SneakeQuest 50 and see if that completes the quest. Force complete quest is supposed to complete the current SS2 that you are currently on only. However, if you prefer the original Salvage Beacons' mechanics, you can use that mod in conjunction with You will find new people living in Concord; The newly formed the Commonwealth Police Department (CPD) The CPD quests become available when you have completed Caleb Saunder's Concord quests and he directs you to the CPD, OR when you have 30 residential plots across all of your settlements and control at least 3 settlements. All of the group members are Unique Setters. It seems that the only way to complete the quest is if Captain Wes confronts you directly. go to Tools > Advanced > Change Main Quest Settlement, select a new settlement for the quests to use. so this is one of the first quest I started since people starded to flow into the Sanctuary. I can turn the QuestTargetMarker on and off by pressing the left or right mouse button (binoculars equipped), but the Quest remains in the QuestLog. Recruitment is 10% chance per day of a new settler. T. Discussion Seemingly this is a similar issue to the issue my username references: There is an choice you can make (in How To HQ, Killing Stodge; in Resurgence, Not unlocking the settlement prior to the quest) that is seemingly accounted for by the mod, but actually only leads to a progress blocking bug. If any decisions are needed you’ll be prompted by answering questions . Questions & Help . Learn more about the Nightingales: Fiona, Ellis, and Raphael; Issue: Ellis has "Barter" in his dialogue options, but was not implemented. Search for the robot at The Bottom Feeder. ; Completion of this quest, rewards a new Martial, Basic Defenses 2x2 building plan Checkpoint Alpha. Enclave Here - A Sim Settlements 2 addonpack 1. Mysterious Benefactor What I've taken to doing is, straight out of Vault111, jog over to Starlight Drivein and take that immediately (before even talking to Codsworth, but swinging by the Sanctuary Workbench to grab that magazine sitting there with the mats to build a Beacon attached - there's no requirements other than killing those few mole rats to take Starlight for yourself), and use Don't have much choice but to use console to skip stages at this point, as Lupe is just flying my in circles in the background while I type this. g. Quest Skipping does not complete Vanilla Quests. - If you haven't had the HQ Reset bug, and are playing on a character created before the 2. Jo3Dang3r Member. You can skip the quest by going The quest skipping cheat options in the City Manager Holotape will be permanently available. Example: You are doing Memory Lane - quest skipping to Memory Lane will not work. I skipped the whole quest and used unlock everything. Install the mod like any other. Assigned local leaders (Father How To Use. If you decide to complete it, travel to the (random) location and clear out the raiders there. I have searched the forums and and saw that one of the people here said to use "Skip quest" feature missing; Thread; Jun 23, 2024; broken bug quest bugs; Replies: 4; So its my first playthrough of the Sim Settlements 2 and i downloaded the chapter 3 version with all the other chapters. Important information: on nexus version, latest everything, using ss2 extended The quest completes but the next quest, How To HQ, will not start. Upvote 0 Sim Settlements 1 was the greatest addition to Fallout 4. Say Cheese quest. Jan 29, 2021 4. D. Search for a clue to find the robot. I've played a few missions in the past but ended up stopping that playthrough early. All in One (inlcuding the patches the have in there Files section), Tales of The Commonwealth, America Rising 2, F4SE, Achievement Enabler and thats IT and yes, I have my gpu drivers updated and Fallout 4 updated. Sim Settlements 2 - Addon Pack - DZK Concrete Defensible Positions : Sim Settlements 2 - Apocalyptic Additions Addon Pack : Sim Settlements 2 - Blackbelt's Vault 88 : This is a city plan for Sim Settlements 2, this will not be possible without this mod. The SS2 quest skip tool in the holotape is a tentatively viable option The Nightingale Camp will appear across from the Diamond City Entrance when you have 30 residential plots across all your settlements and control at least 3 settlements. 0L patch released yesterday - you can test that it worked by doing the following: 1. First download Fallout 4 Version Check Patcher, Workshop Framework, SS2-Extended, SS2 Chapter 2, Rise of the Commonwealth for Sim Settlements 2 then download Fallout 4 VR Compatibility Patch for Sim Settlements 2. For example, the Minutemen rescue in Concord may be skipped in mods like SKK Fast Start Minutemen, other SKK mods, Start Me Up, etc. BlitzwavemediaHQ New Member. Katherine will approach you in one of your settlements and ask for a place to settle down. honestly i just leave him in concord now. If you are using other mods that uses the workbench third button (e. List of Quests, Quest IDs and Requirements for Chapter 3. esm SS2. Quest log says "wait for katherine to finish setting up her workshop" or Hello, this is my first playthrough with Sims Settlements 2 (and in truth my first Fallout 4 playthrough in years) and I was wondering what is the best way to play the main quest from the mod along side the main quest of the game itself? Since they definitely seem to be meant to be played alongside each other. Messages 96. Sim Settlements 2: Check for ASAM Sensors at West Everett Estates and Surburban Disturbance by Veta Phoenix ¶ Quest Stages ¶ Quest ID: SS2_Sirick_MQ05b. KAH and other commands broke the quest. If you haven't made it to, or hadn't finished How to HQ: Finish the main quest up through the end of How to HQ, and then proceed to the next step. That specific command will finish If i try and skip this quest, Jake and Lupe is there and just tells me to sit in the lounger, no other followup quests happens. Any save that has already seen SS2 or even completed the story of Chapter 1 should work with Chapter 2. Sim Settlements 2. On a previous playthrough (on an earlier version) I had been sent to Vault 95 and it worked fine. Aug 2, 2023 #1 On the plus side, Quest Skip "Cheat" in the holotape does work for CH3 stuff, although it feels like skipping that sequence kind of 'breaks' the It CAN cause problems, but again, that was mostly referring to SS2's own quests (which have a custom-made console command documented on the wiki you should use instead, although that Quest Skip in the holotape does the same thing) not to the game in general. Build something for proceeding in the main quest. Allison will have an optional quest, one of her contracts, to complete. It can only be used on a new game. Aug 16, 2023 #11 do a hard save before trying this in case you need to roll back Sim Settlements 2. Idk if this helps but I saw something about this quest being glitched with the Remote Management quest, but I already completed that, too. If you have installed Sim Settlements 2 on a game where you already own multiple Settlements, and cannot find the Stranger, you can use the city Manager Holotape: go to Tools > Advanced > Select New Main Quest Settlement. Upvote 0 Downvote. ; Rob Lambair is a Unique Settler. Territories are specifically NOT Settlements. Looking into the console for what stage I'm at, I'm at stage 505, Also clear the wood from the Entrance "Before" talking to Ronnie! If you don't do it now the quest will break. Edit: found a solution. NOTE: The Battle of Quincy has multiple Quest IDs which are not included due to the complexity of how this quest is implemented. Prodigal quest question. Back close Close navigation Added a controller quest that'll make sure both the Institute and the Railroad can be recruited assuming you did them good in the appropriate The quest Where there is smoke isn’t starting, I finished the previous quest and thought jake would contact me so I went off doing other quests and when I returned to Sims 2, nothing on the radio or under quests. If it doesn't auto-scroll you then check the table of contents on Is there a code or way we can skip over all the quests til the MALA sensor quests or even the argument between old paul and stoges (is that his name?) about who they want to Afaik, the holotape asks which settlement to send them to, if you skip that quest. Messages 3,939. Potential Plot Assignments. I closed and reopened the game and no change. Notifications should popup up to tell you that the quests you skipped completed successfully. NDQ Well-Known Member. There are a lot of plots not being unlocked by the holotape. Paula New Member. Using the holo to skip the quest just had Lupe fly in circles, or attempting to ascend me the pearly gates. Using the "Ask for help" Dialogue option, also reveals the Dialogue Option "Looking for work" - You can join the CPD as a Yeah so I chose to build the Castle myself, and over that time, it leveled up to level 2. Talk to Allison after killing the raiders at the location. I've been on this part for roughly 8 real life hours. Credits Sim Settlements Team for creating Sim Settlements 2 That quest never finishes. Talk to Simon a. ini". Nov 22, 2020 Don't "bounce dive" and spend less than 5 minutes in a settlement. Return to Lena with tattoos. Perception: 1 Endurance: 7 (9 with gear bonus) Charisma: 7 Intelligence: 1 Agility: 4 Luck: 1. esm And the full version for people like me who've only just started learning Sim Settlements 2 and want to complete the quest in as near to the proper way as possible: In the majority of cases you will break the mod using console commands to skip quests or quest stages The quest then ends and starts the next quest, Plotting the Future. Next Quest: (Depends on your choices) No Man Left Behind- (Special) Only if you decide to rescue Jake; Ripples in the Water - (Special) If Jake gave the Gunners the real Receiver Module; When-It-Rains - If Jake hands over a copy of the Receiver Module. I leave the HQ, I do another quest (Getting a clue-Killing Kellog) 5. Observation 2, this quest could have been called Groundhog Day. Do not save/load until you have finished the quest. Oct 28, 2020 #78 I had to go into console to skip that stage of the quest. I tried using the skip quest option in the Holotape and setstage SS2_Sirick_MQ11 1 and nothing. Talk to Ronnie. When you go in, make sure Jake is with you. I even tried to force the quest to start in the console with "startquest SS2C2_Sirick_MQ24" but this did not work either. wiki. of course, if there are other things, it might The first quest in the Sim Settlements 2 Story - introducing ASAM Sensors and building residential plots. Meet Jake by the ampitheatre, talk to him he will give you the location of the instance, go with him to the regional HQ. Scripting may be lagging for Jake to proceed. If you go into the instance without Jake you break the quest. The junk sculptures will appear in your personal inventory, but to place them, use your Workshop build menu under "Sim Settlements, Furniture". This quest unlocks several new Martial Building Classes (if you haven't already unlocked them): Armory, Battlefield Scavengers, Field Medics, Recruitment Center; This quest also unlocks the Military Department. com Reactions: Karen Byington. You will need expert lockpicking skill to open the door, or a companion with that skill. 0f 10 SS2 2. I think this can be Playing the quests is fun. Here is all of the lines you need to make a pair of ini files which instruct Complex Sorter to skip every single kind of record within Fallout 4's engine for Sim Settlements chapter 1 and 2. but I no longer have the flags. My quest crashed so many times. I saved game while circling the HQ, then loaded a previous save just before the attack. [Solved] Glitch in "Hub of the problem" quest Ok thanks but it doesn't do anything, maybe i can skip to next quest using this command ? "cqf ss2_mqmaster SkipToQuest SS2_MQ08" Upvote 0 Downvote. Talk to Mr Handsy to activate the next quest. It is a pretty small area between the 2 bodies. esp 8 8 WorkshopFramework. After the first beacon, I've gotten the second one, but the quest has not updated to show where to go for that beacon. Choose the quest after the one you are stuck on. I tried using the holotape to skip the main quest but after waiting a very long time it simply won't skip it, are there any other things I can do? The new version of the mod adds a scrip to allow you to safely and without breaking things skip quests. Thats the only settlement building I have done. If an NPC is stuck at any point, you could try travelling out and back. It is not recommended to use console commands to brute force quests to complete -- and especially not for Chapter 3. Always use every WSF SS2 MODs/ADDONs on latest version. This quest lasts for most of chapter 3, and many other quests are triggered when you make progress in it. 0. Caution! The signal leads to the Revere Satellite Array which is held by super mutants (unless previously cleared). SQT didn't wanna work #1 and 2 can be done in any order #3 and 4 can be done in any order, but if you don't do #4 within 18 game hrs of receiving the quest, that quest will fall. These 2. Any help would be much appreciated, i really want to get through the main story since this is my first playthrough. esm 09 WorkshopFramework. you can use the City Manager 2078 Holotape to skip the questline and unlock all of the Plot types, Building Plans, and From the creator of Pony Island and The Hex comes the latest mind melting, self-destructing love letter to video games. Thread starter yaugie; Start date Aug 2, 2023; yaugie Well-Known Member. The Nightingales : Fiona, Circe Written by: Richard (Sirick) Griffiths; Voiced by: Jake - Tom Schalk Lupe - Lindsey Vega Strange Radio Frequency - Sirick ASAMs Broadcast - Lucas Webley ¶ Walkthrough Dyllan appears after you complete Vim and Vigor, or you can find a notice for New Fallon's on the Community Board in the church; More about Dyllan and Carnal; To take a photo with the ProSnap Camera, equip it like a weapon, and fire. Do nothing. Fourville works great for me too. Karen Byington Active Member. Deleted member 12095 Guest. Not really settlement related either and you can scrap it afterwards. Messages 3 Sim Settlements 2. Now, clear a path through the "Left Side" of the blocked Castle wall. A photo will appear in your inventory. Follow the quest marker to the green Cabin. like so. The inhabitants are supposed to respond to your arrival. ; If you are using the Extended Dialogue and its patch v1. 3. But after a while, I just wanna build or get the leader in charge to build up the settlement with all plots unlocked. When you exit the dungeon, Ronnie will open the door and the schematics will have respawned. 0f and Sims Settlements 2-47976-1-0-0g-1604172040 (had to open file manager to see version; sorry for number spam). FIXED in 2. Now after a few quests (I only just recruited Salvador), I'm torn between this excitement and a sh1t ton of frustration (don't get me wrong, this still all looks super cool and I'm an immense fan of y'all's work (is this even a word? The Fallout Network's Subreddit for everything Fallout 4 . Thread starter Paula; Start date Dec 20, 2021; P. Quest- Hub of the problem. You now start at the beginning of the selected quest. 4. Nowhere close to 30 plots. Which is a bit of a shame since I generally liked the quest in Sim Settlement 2. The downside is it's not an upgrade. 17] 0A SS2. Messages 7. Wish I could tell him to SHUT UP!!!!! This is long enough a quest. I applaud the work and effort and the creativity of the whole mod. Reactions: NickLayson. If memory serves KG implemented it, among other things, to give players an alternative to the potentially immersion breaking pop-up messages and to provide a quick 'at a glance' means to track these plots without needing to resort to the ASAM vision. Im on PC. He will ask you to kill some raiders at a random location and look for jewelry. I think there could be an element of randomness about who responds and how. yifprddydeglorlvcxnowlwqroiohduhiwemwlbfuagyjw